PDL::PrimaImage - interface between PDL scalars and Prima images
Converts a 2D or 3D PDL scalar into Prima image and vice versa.
use PDL; use Prima; use PDL::PrimaImage;
my $x = byte([ 10, 111, 2, 3], [4, 115, 6, 7]); my $i = PDL::PrimaImage::image( $x); $i-> type( im::RGB); $x = PDL::PrimaImage::piddle( $i);
Converts 2D or 3D piddle into Prima image. The resulting image pixel format
depends on the piddle type and dimension. The 2D array is converted into
one of im::Byte
, im::Short
,
im::Long
, im::Float
, or im::Double
pixel types.
For 3D arrays each pixel is an array on values.
image
accepts piddles with tuple and triple values. For tuple, the resulting
pixel format is complex ( with im::ComplexNumber
bit set), where each pixel contains 2 values, either float
or double
, correspondingly to <im::Complex> and im::DComplex
pixel formats.
For triple values, im::RGB
pixel format is assumed. In this format, each image pixel is represented as
a single combined RGB value.
To distinguish the degenerate cases, like ([1,2,3],[4,5,6]), where it is
impossible to guess whether the piddle is a 3x2 gray pixel image or a 1x2
RGB image, %OPTIONS
hash is used. When either rgb
or
complex
boolean value is set, image
assumes the piddle is a 3D array. If neither option is set, image
favors 2D array semantics. NB: These hints are neither useful nor are
checked when piddle format is explicit, and should only be used for hinting
an ambiguous data representation.
Converts Prima image into a piddle. Depending on image pixel type, the piddle type and dimension is selected. The following table depicts how different image pixel formats affect the piddle type:
Pixel format PDL type PDL dimension -------------------------------------------- im::bpp1 byte 2 im::bpp4 byte 2 im::bpp8 byte 2 im::Byte byte 2 im::Short short 2 im::Long long 2 im::Float float 2 im::Double double 2 im::RGB byte 3 im::Complex float 3 im::DComplex double 3 im::TrigComplex float 3 im::TrigDComplex double 3
Image in pixel formats im::bpp1
and im::bpp4
are converted to im::bpp8
before conversion to piddle, so if raw, non-converted data stream is
needed, in correspondingly 8- and 2- pixels perl byte format, raw
boolean option must be specified in %OPTIONS
. In this case, the resulting piddle width is aligned to 4-byte boundary.
Prima image coordinate origin is located in lower left corner. That means, that an image created from a 2x2 piddle ([0,0],[0,1]) will contain pixel with value 1 in the upper right corner.
See I
info not available
The symbol is contained in Prima toolkit. Include 'use Prima;' in your
code. If the error persists, it is probably Prima error; try to re-install
Prima. If the problem continues, try to change manually value in 'sub
dl_load_flags { 0x00 }' string to 0x01 in Prima.pm - this flag is used to
control namespace export ( see Dynaloader for more ).
Dmitry Karasik, <dmitry@karasik.eu.org>.
The Prima toolkit, http://www.prima.eu.org/
The PDL toolkit, http://pdl.perl.org/
FUNCTIONS
image2piddle
Signature: (data(z,w,h); SV * imagesv; int image2piddle; int mpixel)
TROUBLESHOOTING
AUTHOR
SEE ALSO